Post by Liu Bei/Admin on Sept 8, 2009 14:40:32 GMT
Kingdoms
Overview: Kingdoms are a lot more different this time around, and formed a lot quicker to keep the game interesting.
Starting a Kingdom:
1. Submit your Kingdom Creation application in the appropriate thread and wait for acknowledgment from a staff member.
2. Give requested details to the staff members so they can determine the significance of the kingdom in the beginning.
3. Prepare for RP...
4. At this point, the staff members will either prepare a "Battle for the (Insert Region/Province/City here) or request you to RP a memory event, telling the events of how the kingdom came into being.
5. Remember, in these early stages, kingdoms will start off reasonably large, but still leaving space for other kingdoms to form.
6. Enjoy being the liege!
RP Beginning:
More in detail with the RP at the beginning of a kingdom. If the staff members decide from the details given that the kingdom is fit to be a part of the prologue kingdom group, the liege will RP events leading to the forming of the kingdom as if the character was reminiscing.
The other way to begin is to start off with a band of men on the verge of conquering he/she's selected target area. This will allow the player to get a feel of how the battles work.
Managing a Kingdom:
Managing kingdoms will not be as stressful as in other RTK RPs as the only work involved is drafting/training and feeding the troops. Gold will be distributed every three weeks according to the number of territories in a Kingdom's possession and how prosperous it is using this formula...
Territories x5000 -Total Garrisoned Troops / Total Pol Attribute of all Kingdom Officers.[/center]