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Post by Liu Bei/Admin on Sept 8, 2009 10:40:14 GMT
Battle System
Overview: Battles are now mainly based on roleplaying the strategies and leading the men...
The factors deciding troop damage are the following, in order of importance:
Troop Starvation Roleplaying Strategies Roleplaying Leadership Troop Types Troop Training
Troops: Along with the roleplaying, troop types are also placed into consideration. The troop types are...
Swordsmen Horses Spearmen Archers Pikemen Crossbowmen
The matchups are the following...
Swordsmen>Archers Swordsmen<Horses Swordsmen>Spearmen Swordsmen<Pikemen
Archers<Swordsmen Archers>Horses Archers<Spearmen Archers>Pikemen
Horses>Swordsmen Horses<Archers Horses>Pikemen Horses<Spearmen
Pikemen>Swordsmen Pikemen<Horses Pikemen>Archers Pikemen<Spearmen
Spearmen>Horses Spearmen<Pikemen Spearmen>Archers Spearmen<Swordsmen
Movement: You may navigate according to this key...
Road: 1 Forest: 2 Shallow Water: 3 Deep Water (Requires Boats): 2 Mountains: 3
Certain types of troops such as Nanman Troops (Advanced Swordsmen) and Qiang Cavalry (Advanced Cavalry) can navigate their respective territories in one turn.
Winning a battle: A victory occurs after certain conditions are met, these conditions are declared once a battle begins...
Beginning a Battle: See "Game System" for Information
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